Protocols
The following protocols are available globally.
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Implement ScreenMeetUI protocol to implement all user interactions in style of your application UI
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Swift
public protocol ScreenMeetUIProtocol -
Listener for lifcycle-related state of for the session
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Swift
public protocol LifecycleListener : AnyObject -
Listens for activity on this session
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Swift
public protocol SessionEventListener : AnyObject -
Represents video source
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Swift
public protocol LocalVideoSource -
Allows to modify every session frame before sending to server
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Swift
public protocol FrameProcessor
Protocols Reference