Protocols
The following protocols are available globally.
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Implement ScreenMeetUI protocol to implement all user interactions in style of your application UI
See moreDeclaration
Swift
public protocol ScreenMeetUIProtocol
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Listener for lifcycle-related state of for the session
See moreDeclaration
Swift
public protocol LifecycleListener : AnyObject
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Listens for activity on this session
See moreDeclaration
Swift
public protocol SessionEventListener : AnyObject
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Represents video source
See moreDeclaration
Swift
public protocol LocalVideoSource
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Allows to modify every session frame before sending to server
See moreDeclaration
Swift
public protocol FrameProcessor